Tuesday, April 20, 2010

Yugioh Shonen Jump New Jersey

Shonen jump New Jersey is our first jump for yugioh comming up this format and our last tourney to be called shonen jump. The new name is Yugioh Premier Event.. I kinda liked Shonen Jump better since premier event seems kinda generic and Shonen jump has been the name for so long..

Theres a few things I will adress and here they are:

What this jump means:

Over the past few weeks the meta has been  defined by regionals. While regionals are a good indicator of the meta, I beleive jump will give us a clearer view, since getting into these top tables is tough and a matter of what deck you play and how good you are. This year I predict alot of decks in the top tables more or less similar to what what decks topped regionals.

Last format first place was usually taken by Lightsworn or Twilight at pretty much any Jump. This format I can see that kind of consitency decreasing since there is definatly more balance in deck power this format. What you see in 1st-3rd place this jump may be different from the next one (which is gonna be a premier event).

What I see people doing/Advice:

Playtesting: It is key to play test your deck vs various decks. If you usally play certain group of freinds or local consider expanding by going somewhere else that may have more players and play test against any deck you would expect to see at the Jump, even the rouge ones. Rougue decks are usally decks you wouldn't see often but do have the capacity to top.

Just a brief on my tips:

1) Learn to read plays. Familarize yourself what what cards a deck plays (with the decks you expect to see). Check you opponents grave to know what they have used up.

2) How Many?:Consider how many of a certain card are run in a deck. Your opponents will not always have oppression or torrential. If you feel that you have game very early, go for it. Doesn't mean to go all out but just to try to get really ahead of your opponent. Getting this advantage early on can mean game already even if lifepoints are not at 0.

3) Don't get reckless: Preserve all your cards and consider what kind of exchanges you are making. Plus doesn't have to be made by playing cards, simply attacking can be a way to gain advantage. Consider this scenario: Mid game your opponent is constantly setting monsters that can't get over your Collosal Fighter. Don't summon anything because that facedown spell or trap can be torrential or anything that can get them back on track.Don't do moves that make you go minus unless you really need to. I have seen duelers Vortex 1 monster when lifepoints where pretty high.

4) Side deck: You should know what you are gonna side deck, but what will your opponent side deck. Be prepared for that too.

Setting up binders: Seriously expect to see many Monster binders when you get there. Really get what you want to get rid of in you binder. Save up on cards for the jump, don't trade/sell them at your locals. It's easier to get more at a jump because of the amount of players and the possibilty of someone really needing that card. Sell/trade before the jump, that's when people will most look for stuff that they need.

I honestly do not know if I am going, but I know some people from my locals will. This jump will have alot of big names in the yugioh community for its popularity and prize support that has been built up. I am sure you will see players like Jerry Wang (who comes to my locals from time to time), Jarel Winston, Mkhol (that gadget player). Don't let them intimidate you, anyone can be beatable at yugioh. 

The Jump experience is one where you always win, you will at least come out a better player.

Relax too, this is supposed to be fun.

For those of you going enjoy and goodluck!

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